|
Jan 31, 2025
|
|
|
|
MM 630 - Coding for Multimedia Units: 3 Using a common art and design friendly language like Processing or JavaScript, students will learn both basic scripting and how to use and adapt pre-existing code and libraries to develop and network software prototypes and mash-ups.
Possible Instructional Methods: On-ground. Grading: A-F grading only. Student Learning Outcomes - Upon successful completion of this course students will be able to:
- Use computational thinking to clearly describe art and design tasks in terms of algorithms.
- Effectively use a variety of integrated development environments to create functioning code.
- Demonstrate competence with basic coding concepts like variables, conditionals, loops, arrays, and classes.
- Research, locate, implement, and customize software libraries written by others.
- Create interactive artworks and games purely from code. Create networked interfaces for media, objects, and installations.
- Document the use, development, and internal logic of software for other users and developers.
- Demonstrate familiarity with basic concepts of the field of software studies.
Add to Folder (opens a new window)
|
|