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Nov 01, 2024
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ART 351 - User Experience Theory and Design Units: 3 Learn to design and validate meaningful experiences and understand the theories behind them. Generate design ideas and learn rapid prototyping for feedback from teammates, clients, and users. Course also covers principles of visual design, perception, and cognition that inform effective interaction design.
Prerequisites: ART 251 and ART 259. Possible Instructional Methods: On-ground. Grading: A-F grading only. Course Typically Offered: Spring ONLY
Student Learning Outcomes - Upon successful completion of this course students will be able to: - List and explain technical, cognitive, and social factors of effective User Experience (UX) is, and its importance in the design of products and services;
- Demonstrate understanding of methods, benefits, and limitations of a range of user-centered design approaches such as user-centered and human centered design; user needs analysis; participatory design and usability evaluation;
- Apply UX techniques, such as conducting interviews, performing affinity mapping, creating storyboards, UI flows, wireframes and prototypes, and conducting usability tests;
- Apply evidence-based approach to identify user needs and specify requirements for new interactive systems;
- Validate product decisions through quantitative data from surveys and qualitative data like interviews and usability testing of prototypes to plan, construct and evaluate paper and digital prototypes.
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