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Nov 25, 2024
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CS 455 - Computer Graphics Units: 3 Survey of computer graphics hardware, algorithms, techniques, and standards. Software development using current graphic frameworks.
Prerequisites: CS 301 with grade C- or better. Equivalent Quarter Course: CS 4840. Possible Instructional Methods: Entirely On-ground, or Entirely Online, or Hybrid. Grading: A-F grading only. Course Typically Offered: Fall ONLY
Student Learning Outcomes - Upon successful completion of this course students will be able to: - Apply knowledge of mathematics and computational theory to understand graphical systems and algorithms including topics such as 3-D to
- to 2-D projection and graphical transformation;
2. Analyze computer graphics systems and requirements, and identify and define the resources and requirements needed for its solution using current computer graphic frameworks;
3. Design, implement, and evaluate a computer graphics application to meet desired needs;
- Utilize current computer graphics frameworks and development tools;
- Recognize the need for continuing professional development through use of graphic frameworks.
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